Harvest Heist: Season 14 - Even the Toughest Farmers Will Love This!
Tougher, Better, More Rewarding! 🚜
Farmers in SA Town,
We've been on this wild ride together for over 4 months, and now we're kicking off Season 14 with a bang! With the goal of attracting more casual players and enhancing the experience for our veterans, we've continuously cooked up fresh and dynamic features to spice things up.
Here in Season 14, we're introducing the Tournament as a key activity and some more updates. These special innovations will be active from this season onwards.Â
Let's dive into!
Harvest Heist Tournament - Will you be a Sasa or a Ninja?
Ever wondered if you've got what it takes to be the Sasa or Ninja? Now's your chance to prove it! Our new Tournament feature pits you against other best farmers in town.Â
To rank among the top 100 players, you'll need to level up daily by heisting resources or defending as a Ninja with shields. Every action counts:Â
Successful heist: 3 points
Failed heist: 2 points
Using a Robbery from your Bag and successful heist: x1 rate
Successfully defending: 5 points
Pro tip: Spin to stock up on Robberies and Shields. Keep those sneaky Ninjas at bay, even while you’re sleeping or going on a date.Â
Each tournament section lasts 5:30 hours with a 30-minute break. Use this downtime to strategize on how to outmaneuver your competitors.Â
Crack the top 100 on the Leaderboard, you'll get a share of a 6-treasure pool, including Basic Tickets (for minigames), Pig Hammers (to open Piggy banks), Energy, Shields, Grap Seeds, and Blub Seeds. 3Â
The loot in the 2 consecutive sections will be varied to diversify your inventory.Â
New Reward Process
The new process operates in a regular cycle. You collect items through spins, and these items contribute to your overall progress. Every 72 hours, you have a chance to reach 20 levels. However, once the 72-hour period is over, you start fresh with a new item collection.
For example:
 A farmer has 72 hours to collect items.
First 72 hours: Farmer collect Water drops. There are 20 checkpoints, each requiring a certain number of Water drops. (ex: 10; 30; 55;....)
After 72 hours: A new item GEM is introduced. Farmers now need to collect GEM to reach the same 20 checkpoints. (ex: 55; 150; 310;...)
Farmers can't skip incomplete checkpoint, so persistence is key. Remember, higher checkpoint yield more valuable rewards.Â
Notably, spinning duplicate items earns you extra points (1, 2, or 5) depending on the item type. If you're skilled at spinning, we recommend choosing a higher betting rate (x3, x5,...) to multiply your spun items.Â
Harvest Bonus
Throughout the Season, harvesting crops will also yield random extra rewards (EN, Robbery, Basic Ticket, and Pig Hammer) as detailed below.Â
The reward varies each harvest but correlates with your tree's value. Diversify your crops for additional bonuses.Â
Energy Purchase with a New Currency
For the first time, Harvest Heist now allows farmers to purchase energy for ultra boosts using the main token $SAE. GEM purchases will be phased out this season to simplify the process.Â
Farmers can now use their accumulated $SAE to acquire energy at the following rates:
- Energy Boost (100 EN): 1 SAE
- Turbo Charge (450 EN): 3 SAE
- Hyper Boost (1000 EN): 5 SAE
You don't always need Energy but when you want to turbocharge your game, it's there for you!
Spin Zone Makeover
On top of that, the Spin Zone is given with a fresh coat of paint! It's sleeker and more modern. You're gonna love it for sure.Â
Undoubtedly, the game might be getting tougher but we’re here to help you adapt to Harvest Heist's new season at ease.Â
Need a hand? Hop on our Discord and give our admins a shout. They're always happy to help.
Enjoy your 14’ Season, farmers.Â